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Kody do Hostile Waters




Uruchom gr? z poleceniem -setusupthebomb w linii komend (HostileWaters.exe -setusupthebomb).
Nast?pnie naci?nij F8 by wej?? do konsoli i wpisz:

enableallmovies 1 - wszystkie filmiki w Cinema Menu
filthylucre 1 - dostajesz 999999EJ
invulnerable 1 - god mode dla wszystkich jednostek
revealmap 1 - ods?aniam map?
Winlevel 1 - wygrywasz misj?

Kody o nieznanym (acz cz?sto prostym do domy?lenia) si? znaczeniu. Czasem warto próbowa? wpisa? je z parametrem 1 lub 0 (np. bind 1).

aicolourdebugaiscriptdebug; aitrace; allyourbasearebelongtous; applycontrolchanges; attractmode
bind; bindaxis; buildall; camdebug; camfirstperson; cancelcontrolchanges; changelevel; counters
debugtoggle; defaultkeys; deletesave; deydododatdohdontdeydoh; enabletyping; endtutorial; enteraxisredefine; enterbuttonredefine; forceshadowupload; hudrender; levelmenu; loadgame; lowfog
mapboxdebug; menu; m_aftermath; m_cabalmovie; m_chamber; m_Coldmoviefive; m_Coldmovieone; m_Coldmoviethree; m_Coldmovietwo; m_conference; m_culturefive; m_finale; m_Flags; m_foreshadow
m_handh; m_intro; m_nanobot; m_newintro; m_newintroend; m_newintromiddle; m_Ransom; m_smashtubes
m_terra; m_testtubes; m_tombakercold; m_tv; m_ufo; newgame; nextlevel; nofow; nouploads; objects;
printing; printvidmem; properchopper; quit; restartlevel; resumegame; savegame; scriptinfo; sfxdebug; shadows; silly; simploids; startgamefromfrontend; terrain; terrainhugging; thereisnospoon; timings; WaveSmooth; Wireframe; Zfog