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Kody do Baldurs Gate 2




Odszukaj plik Baldur.ini i po Program Options wpisz hase?ko Debug Mode = 1. Zapisz zmiany, uruchom gr? i wdu? CTRL+Spaja. Wówczas pojawi si? konsolka. Dzia?ajš w niej kody (nie zawsze dzia?ajš razem, wi?c nie stosuj wszystkich na raz):
CLUAConsole:AddGold("xxx") - xxx sztuk z?ota
CLUAConsole:CreateItem("yyy", "xxx") - xxx sztuk przedmiotu yyy:
ax1h03 - Battle Axe +2
belt06 - Girdle of Hill Giant Strength
boot01 - Boots of Speed
bow17 - Longbow +2
bow18 - Shortbow +2
brac14 - Bracers of Defense AC 4
chan06 - Drizzts +4 Chainmail
clck02 - Cloak of Protection +2
halb03 - Halberd +2
hamm08 - War Hammer +2
helm04 - Helm of Defense
leat08 - -Studded Leather +3:Shadow Armor
plat05 - Full Plate +1
ring07 - Ring of Protection +2
ring08 - Ring of Wizardry
shld04 - Medium Shield +1
shld06 - Large Shield +1
shld17 - Buckler +1
slng03 - Sling +3
staf08 - Martial Staff +3
sw1h09 - Short Sword +2
sw1h40 - Blade of Roses(LongSword +3 +2Cha)
sw1h49 - Ninja-To +1
sw2h09 - Warblade(2-H sword +4)
CLUAConsole:MoveToArea("xxx") - przenosi ci? do okre?lonego punktu: Astral Prison = AR0516
Asylum Dungeon = AR1512
Bodhis Dungeon = AR0801
Bridge District = AR0500
CityGates = AR0020
Cult of the Unseeing Eye = AR0202
De Arnise Hold = AR1300
Demon Outerworld = AR0414
Docks District = AR0300
Domain of the Dragon = AR1201
Druids Grove = AR1900
Government District = AR1000
Graveyard District = AR0800
Planar Sphere = AR0411
Rift Dungeon = AR0204
Slums District = AR0400
Suldanesslar = AR2500
Temple District = AR0900
The Nine Hells = AR2900
Trademeet = AR2000
Umar Hills = AR1100
Waukeens Promenade= AR0700
CLUAConsole:SetCurrentXP("xxx") - punkty do?wiadczenia dla danej postaci
W niektórych wersjach gry naci?ni?cie CTRL+Shift+8 wzmacnia posta?.